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This is the Modem World: Bring It On, Sony. Please.

Each week Joshua Fruhlinger contributes This is the Modem World, a column dedicated to exploring the culture of consumer technology.

This is the Modem World Bring It On, Sony Please

The Wii U launch sort of came and went, didn’t it? I mean, it’s a nice console, but it certainly didn’t cause any major waves. In fact, Nintendo only sold 57,000 units in January. For those who don’t track game console sales numbers — and why would you — that’s bad. Very bad.

The Wii U, at least so far, has underwhelmed consumers. There isn’t a killer application just yet, and despite some interesting innovation with the touchscreen controller, no one is sitting in his living room, staring at an empty space in his entertainment rack, thinking, “You know what I need? A Wii U.”

And now we’re all waiting so see what Sony does with the PlayStation 4. Rumors are that they’ll do what Sony always does: Pack a ton of technology into a package that will be expensive — but cost less than it should — in order to get early adopters on board. It’s actually possible that by the time this column is posted, Sony will have already released details about its upcoming hardware and you’re too busy oohing and ahhing about frame rates and visual controllers.

I hope so. It’s clear that we need new hardware. We’re desperate for something amazing. We need a new hardware war, something to get us fanboys off our heels. Faint rumors about Microsoft’s next console, images of possible new PS4 controllers and buzz about anti-DRM features have me interested, but I’m not getting the sense that people are bouncing around message boards, gritting their teeth and hungry to get their hands on a new console this year.

Perhaps it’s because the last generation of hardware is still quite serviceable. I still use my PlayStation 3 and Xbox 360 on a regular basis. The PS3 is my go-to Blu-ray player and I’ve been grinding my way through Ni no Kuni. The Xbox 360 does my Netflix and media playback duties and is also my choice when it comes to playing shooters given Live’s solid performance despite throngs of screaming fools.

At this point in the previous hardware generation, I was more than ready for new hardware. Shadow of the Colossus was dragging the PS2 to its limits. I wished at the time that I was playing it on more powerful hardware. Meanwhile, the giant Xbox was clearly ready for better networking features in order to do all Microsoft wanted to do with Live, and who didn’t want a prettier Halo? Meanwhile, the GameCube desperately needed to be replaced by something more innovative and competitive.

All three companies delivered. The powerful PS3 is still the best Blu-ray player on the market, Xbox Live is the best gaming network outside of Steam and the Wii remains an excellent party device.

I’m worried, though, that this next generation will just be more of the same. The PS4 certainly sounds powerful, but what can it possibly do that will blow our socks off? There isn’t a new optical format to get excited about. The new Xbox will most likely also be a powerhouse, but instead we’re hearing more about how Microsoft could be appeasing publishers with some strict anti-DRM measures. We all saw what Nintendo did: Innovate a little, but keep the Wii brand name and deliver a better — but similar — experience.

In short, these are probably going to be the most conservative game console updates we’ve seen yet. We’ll hear a lot about applications, digital downloads and better performance. We’ll have a hard time telling the difference between a game console and a set-top box. But what we’ll be left with might be underwhelming, and that’s going to be disappointing. Let me be clear: I hope I am wrong.

Maybe it’ll all be in the apps and the way they change the way we consume games and media. Maybe the new devices from Sony and Microsoft will allow us all to finally say goodbye to cable companies. Maybe we’ll never have to rent a Blu-ray disc from Redbox again.

Or maybe it’ll just be more of the same. Here’s hoping it won’t be. C’mon, Sony. C’mon, Microsoft. Get crazy.


Joshua Fruhlinger is the former Editorial Director for Engadget and current contributor to both Engadget and the Wall Street Journal. You can find him on Twitter at @fruhlinger.

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Tizen 2.0 SDK and source code emerge from alpha, bring slew of new features

Tizen 2.0 SDK and source code emerge from alpha, bring slew of new features

Sure, an early version of Tizen 2.0 Magnolia may have first emerged last September, but now the SDK and source code have dropped the “alpha” designation for a proper release. After a few months of incubation, the open source OS has been laden with enhanced support for HTML5 and a beefed up Web UI framework that enables full-screen and multi-window features. Developers can now leverage new hardware APIs for Bluetooth and NFC support, and access a device’s call history, calendar and messaging “subsystems.” Support for background applications, text-to-speech and IP Push have also made it into the operating system along with reference applications including the likes of a calendar, gallery and phone app. In addition, a native IDE and a spruced up web development environment have been released with the latest code. Hit the source link for the full skinny and appropriate downloads.

[Image credit: Tizen Project, Flickr]

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Samsung AllShare SDK could bring better connected apps to your Galaxy

Samsung AllShare SDK could bring better connected apps to your Galaxy

Samsung’s AllShare apps are the only implementations of the company’s DLNA-based platform to date, but now it wants external developers to help realize the tech’s potential. The AllShare Framework SDK has been released, meaning its APIs can be integrated into third-party software for the creation of “AllShare-enabled” apps. Developers will be given access to AllShare features including media streaming, screen sharing with compatible devices (or an AllShare Cast dongle), and remote control functions. Now devs can start using these tools, expect to see more AllShare-enabled apps boosting the functionality of your Galaxy device in the near future.

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Tivoli’s newly Bluetoothed radios up for order, bring your smartphone into the mix

Tivoli's newly Bluetoothed radios hit the market

Is your tabletop radio jealous of all the attention you lavish on your smartphone and tablet? Now everyone can play nice. Announced earlier this year, Tivoli’s finally offering its Model One BT up for purchase, bringing Bluetooth device streaming to the fancy table-tap AM/FM radio. That $260 unit is joined by the PAL BT ($300) radio and Blucon Music Receiver ($150), which brings Bluetooth functionality to your home audio system. The latter two, up now for pre-order, are set to ship by the end of the month.

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Tivoli’s newly Bluetoothed radios up for order, bring your smartphone into the mix originally appeared on Engadget on Thu, 04 Oct 2012 18:11:00 EDT. Please see our terms for use of feeds.

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Unity and Nintendo partner to bring Unity Engine, and its 1.2 million devs, to Wii U

Unity and Nintendo partner to bring Unity Engine, and its 12 million devs, to Wii U

Unity Engine is best known for supporting mobile and digital titles, but Unity Technologies CEO David Helgason sees his company’s engine as more flexible than that. Nintendo apparently does as well, partnering with Unity on a worldwide licensing agreement that offers first- and third-party Pro level engine access to Wii U developers. The partnership also grandfathers in the existing 1.2 million Unity licensees to the Wii U platform, which Helgason tells us is, “extremely easy” to port to — Unity’s calling the partnership an “excellent opportunity” to port existing Unity games from “thousands of studios currently developing mobile and social games.” The partnership’s effects aren’t immediate, however, as Unity Engine’s Wii U support won’t go live until 2013, which tells us that we won’t see any fruit from the collaboration until some point in 2013 at the earliest.

When pushed, Helgason wouldn’t out any potential games headed to the Wii U via Unity, nor would he offer up names of studios interested in working with Nintendo’s next console. It’s not hard to imagine big Unity games like Slender and Rochard ending up ported to the Wii U, of course, but it sounds like we’ll have to wait a bit longer before we hear which games will benefit from the partnership first.

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Unity and Nintendo partner to bring Unity Engine, and its 1.2 million devs, to Wii U originally appeared on Engadget on Wed, 19 Sep 2012 17:00:00 EDT. Please see our terms for use of feeds.

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Biegert & Funk bring the literal time to your wristwatch with QLOCKTWO W

Biergert & Funk bring the literal time to your wristwatch with QLOCKTWO W

It’s a common desire among everyday folk: we often say we’d like to read more, if only we had the time. While it’s unlikely to fill your noggin with the prose of Hemingway or the poetry of Whitman, a new wristwatch from Biegert & Funk promises to quench your thirst for words and literally provide you with the time. Known as the QLOCKTWO W, the timepiece is a portable revision of the company’s original wall clock, both of which display the current time in everyday language. Priced at €550, the watch is scheduled for arrival this autumn and will be available in black or stainless steel variations, with either rubber or leather bands. As another option, those who find English far too mundane may spring for the Deutsch version. Curious shoppers will find the full PR after the break.

Continue reading Biegert & Funk bring the literal time to your wristwatch with QLOCKTWO W

Biegert & Funk bring the literal time to your wristwatch with QLOCKTWO W originally appeared on Engadget on Thu, 12 Apr 2012 01:24:00 EDT. Please see our terms for use of feeds.

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Microsoft releases Robotics Developer Studio 4, bring your own Kinect

It’s been available in beta for a few months, but Microsoft has now made the final version of its Robotics Developer Studio 4 toolkit available for download. As before, it remains completely free, and it’s also now compatible with the release version of the Kinect for Windows SDK so you can build your own beverage-carrying robot like the one Microsoft shows off in the video after the break. Hit the links below to download the software or see a few more examples of what can be done with it.

Continue reading Microsoft releases Robotics Developer Studio 4, bring your own Kinect

Microsoft releases Robotics Developer Studio 4, bring your own Kinect originally appeared on Engadget on Sat, 10 Mar 2012 12:02:00 EDT. Please see our terms for use of feeds.

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Scientists testing HUD contact lenses on rabbits, hope to bring augmented reality to your eyeballs

Scientists at Washington University are a step closer to bringing us all some sweet information displaying contact lenses. The team has been successfully testing prototype lenses on rabbits — though there are some major caveats here. First, due to limits of circuitry, they can only display a single light-emitting diode at a time. Also, the scientists have yet to figure out a workable energy source — at present, they need to be within centimeters of a wireless battery. The researchers have big plans, however, including the display of holographic images — and, no doubt, information about which targets to destroy.

Scientists testing HUD contact lenses on rabbits, hope to bring augmented reality to your eyeballs originally appeared on Engadget on Wed, 23 Nov 2011 05:08:00 EDT. Please see our terms for use of feeds.

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Splashtop will bring remote desktopping to your TouchPad

There’s a burgeoning population of users who can’t live without Splashtop’s remote Windows app for Mac, iOS and Android. Now there’s a new version in the works that’ll let you telecompute from your TouchPad too. The official blog says the launch is “getting close” and it’s offering the app free if you manage to persuade a bunch of other TouchPad users to register their interest. In fact, we can’t help but notice that some guy called Tim has already signed up 2,508 of his mates. We don’t know who Tim is, but we want to be just like him when we grow up.

Splashtop will bring remote desktopping to your TouchPad originally appeared on Engadget on Fri, 23 Sep 2011 11:36:00 EDT. Please see our terms for use of feeds.

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Rube Goldberg Machine to set new world record, bring forth apocalypse

If you’ve never seen the rise and fall of humanity as told by a series of pulleys, levers, and CO2 rockets, now’s your chance — a team of Purdue engineers have built a contraption that not only tells the history of the world through the end of days, but is also a contender for the world’s largest Rube Goldberg machine. The Purdue team’s “Time Machine” catalogs a history of dinosaurs, war, and rock ‘n roll before finally culminating in a cataclysmic inferno and efflorescent renewal in 232 steps — narrowly beating out the previous record of 230 set by Ferris State University in 2010. Impressive, but not officially the “world’s largest” just yet– the team is submitting a video of a flawless run to Guinness World Records to certify the historic thingamajig, hopefully eking out a victory with its two step lead.

Rube Goldberg Machine to set new world record, bring forth apocalypse originally appeared on Engadget on Sun, 03 Apr 2011 19:12:00 EDT. Please see our terms for use of feeds.

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